DAILY ROUTINE AND TELLING THE TIME
A MULTIPLE PAGE WORKSHEET FOR YOUNG LEARNERS TO PRACTICE PRESENT SIMPLE WITH EVERY DAY ACTIVITIES AND TELLING THE TIME (a boardgame, telling the time worksheet, battleships game, scrambled sentences, asking for information activity with detailed instructions for all activities)
Level: elementary
Age: 7-10
Type: worksheet
ANIMAL SIMILES
TO FAMILIARIZE STUDENTS WITH COMMON ENGLISH SIMILES RELATED TO ANIMALS (crossword, fill in the gaps activity, fun activity for younger learners, answer sheets)
Level: intermediate
Age: 14-17
Type: worksheet
SCHOOL SUPPLIES FLASHCARDS
A SET OF 20 SCHOOL SUPPLIES FLASHCARDS WHICH CAN BE USED FOR TEACHING NEW WORDS, PLAYING GAMES LIKE MEMORY GAME, HAPPY FAMILIES, SNAP, ETC.
Level: elementary
Age: 4-12
Type: flash-card
FOOD FLASHCARDS
A SET OF 20 FOOD FLASHCARDS WHICH CAN BE USED FOR TEACHING NEW WORDS, PLAYING GAMES LIKE MEMORY GAME, HAPPY FAMILIES, SNAP, ETC.
Level: elementary
Age: 4-14
Type: flash-card
ACTION PICTURE FLASHCARDS
A SET OF 20 ACTION FLASHCARDS WHICH CAN BE USED FOR TEACHING NEW WORDS, PLAYING GAMES LIKE MEMORY GAME, HAPPY FAMILIES, SNAP, ETC.
Level: elementary
Age: 5-12
Type: flash-card
VALENTINE�S DAY BOARDGAME
WHEN STUDENTS LAND ON PICTURE SQUARES THEY IDENTIFY VALENTINE�S DAY OBJECTS OR IF THEY ARE OLDER THEY USE THE WORDS TO MAKE THEIR OWN SENTENCES.WHEN THEY LAND ON RED SQUARES THEY FOLLOW SIMPLE INSTRUCTIONS. HAPPY VALENTINE�S DAY!
Level: elementary
Age: 8-12
Type: others
PLACES FLASHCARDS
A SET OF 20 PLACES IN A TOWN FLASHCARDS WHICH CAN BE USED FOR TEACHING NEW WORDS, PLAYING GAMES LIKE MEMORY GAME, HAPPY FAMILIES, SNAP, ETC.
Level: elementary
Age: 6-12
Type: flash-card
places in a town crossword
a crossword puzzle with a lot of places in a town
Level: elementary
Age: 9-14
Type: worksheet
FARM ANIMAL FLASHCARDS
A SET OF 20 ANIMAL FLASHCARDS WHICH CAN BE USED FOR TEACHING NEW WORDS, PLAYING GAMES LIKE MEMORY GAME, HAPPY FAMILIES, SNAP, ETC.
Level: elementary
Age: 3-10
Type: flash-card
ANIMAL FLASHCARDS 1
A SET OF 20 WILD ANIMALS FLASHCARDS WHICH CAN BE USED FOR TEACHING NEW WORDS, PLAYING GAMES LIKE MEMORY GAME, HAPPY FAMILIES, SNAP, ETC.
Level: elementary
Age: 3-14
Type: flash-card
ESL GAMES
First gameboard: Students have to name the pictures (e.g. pink elephant). Depending on the level, they could also make a sentence (e.g. there�s a pink elephant in my room). We can ask them to make a sentence using the grammar we want to check (e.g. use a negative sentence with that pic and "have got")
Second gameboard: Students have to guess words...
Level: elementary
Age: 3-14
Type: others
SNAKES AND LADDERS INDIRECT SPEECH
PAGE 1 - boardgame
PAGES 2,3,4 - cards with statements, questions and commands.
When students land on a square with a question mark they pick a card and turn the statement, question or command into indirect speech. If they land on a ladder they must go up. If they land on a snake�s head they must go down.
Level: intermediate
Age: 11-17
Type: others
likes and dislikes(fairy oddparents)
this is a grid to teach likes and dislikes through the popular cartoon the fairy oddparents. It�s helpful because in this grid students should contrast the auxiliary verbs do/does for likes and don�t/doesn�t for dislikes.
first students fill the grid with their own likes and dislikes drawing a happy or a sad face, after that they make sentences ch...
Level: elementary
Age: 10-17
Type: worksheet
english games
very useful material for elt teachers including variety of english classroom games for the students...
Level: advanced
Age: 9-17
Type: activity-card
can or can�t
There are 3 exercises. 1-complete the dialog, using the given words and phrases. 2-answer the questions using chart. 3-write about your friends, what they can do and can�t do.
Level: elementary
Age: 8-10
Type: worksheet
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