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TROUBLE - multi-purpose board game
For those not familiar with the board game TROUBLE © designed by MILTON BRADLEY GAMES, here is an explanation of the original rules.
ORIGINAL RULES
The rules are pretty straight forward. If you roll a 6, you get to move a token out of your "Home" area into the playing area. If you don´t roll a six and you have no tokens in the playing area. Your turn is over. Once you are in the playing area, you have to move around the board once and make it into your ´finish´ area. In order to move into your finish area, you have to roll the exact number to get in. In order to win, you have to be the first player to get all four tokens around the board and into your ´finish´ area. The trick is to avoid being landed on by your opponent and sent back to your home space. You can send your opponent back to their ´home´ area by landing on their piece with an exact roll. This automatically sends them back to their ´home´ space to start all over again. (From my childhood memories, if you land on your own counter, you just advance one extra space – you can make up your own rule!)
ADAPTED RULES
This game uses the same layout adding question cards which Ss must answer correctly to ¡®win¡¯ permission to move to the space that the dice indicates. If a student cannot answer the question or answers incorrectly, he/she must remain in their space and it becomes the next players turn.
You can make the game shorter (less tedious & get more language practice) by discarding the ¡®Roll a six to get out of home¡¯ rule. In this case when opponents¡¯ counters are landed on, they still return to the appropriate home base, but can be put back into the field of play on the next turn (providing the student answers the question correctly.)
Obviously, this game can be used to practice anything you want, vocabulary, grammatical structures you just need the patience to make up a large enough number of question cards.
Enjoy!
PS I will upload some passive voice question cards so you can try this out straight away. More question cards will follow. Keep checking
Level:elementary
Age: 7-17
Downloads:14 |
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Copyright 01/11/2008 James Lister
Publication or redistribution of any part of this
document is forbidden without authorization of the
copyright owner.
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