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Time Hunters
Students each take a card and place their game piece / erasers on any green START square.
Roll the dice.
If they land on a red STOP square, lose a turn.
If they land on a DICE square, they can roll again.
If they land on a FERRIS WHEEL, do nothing (no schedule).
Win by collecting all the times for the verbs and writing them on your card.
Level:intermediate
Age: +9
Downloads:81 |
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Copyright 14/1/2015 deepimpact
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